Inpaint controlnet comfyui reddit

Inpaint controlnet comfyui reddit. ). Hi! So I saw a videotutorial about controlnet's inpaint features, and the youtuber was using a preprocessor called " inpaint_global_harmonious " with the model "controlv11_sd15_inpaint". prompting is not worth mentioning. 5, a Stable Diffusion V1. •. I have been using xl inpaint, and it works well. SDXL 1. Controlnet inpaint global harmonious , (in my opinion) it's similar to Img2Img with low denoise and some color distortion. Reactor will use the eye data from the original image. Inpainting a cat with the v2 inpainting model: Inpainting a woman with the v2 inpainting model: It also works with non inpainting models. 1 Inpainting work in ComfyUI? I already tried several variations of puttin a b/w mask into image-input of CN or encoding it into latent input, but nothing worked as expected. We need a new “roop”. Loop the conditioning from your ClipTextEncode prompt, through ControlNetApply, and into your KSampler (or whereever it's going next). Welcome to the unofficial ComfyUI subreddit. 131. Default inpainting is pretty bad, but in A1111 I was able to get great results with Global_Harmonious. adding some part of mask (which I think is just optional, but I use this to draw bigger hands) ComfyUI - SDXL basic-to advanced workflow tutorial - part 5. Highlight all your Controlnet models in your A111 extensions directory and make aliases of them. Select Pose mode and scan/generate from current image (this creates a new layer and makes it the control target) Click Add New Pose. 416K subscribers in the StableDiffusion community Controlnet is txt2img by default. com This connects to the Apply Control Net node at the control_net input. fills the mask with random unrelated stuff. The subject and background are rendered separately, blended and then upscaled together. Hit generate The image I now get looks exactly the same. e. Question: Iterative inpainting and VAE Encode/Decode. Drag the image to be inpainted on to the Controlnet image panel. Use OpenPose for posing and ipadapter face. My comfyUI backend is an API that can be used by other apps if they want to do things with stable diffusion so chainner could add support for the comfyUI backend and nodes if they wanted to. ComfyUI forces to you to learn about the underlying pipeline, which can be intimidating and confusing at first. 82 comments. Its a little rambling, I like to go in depth with things, and I like to explain why things Attaching people's faces for images like stickers. It would look bad in SDXL. My favourite combo is: inpaint_only+lama (ControlNet is more important) + reference_adain+attn (Balanced, Style Fidelity:0. I was hoping someone could point me in the direction of a tutorial on how to set up AnimateDiff with controlnet in comfyui on colab. Question about Detailer (from ComfyUI Impact pack) for inpainting hands. Motion LoRAS for Animatediff, allowing for fine-grained motion control - endless possibilities to guide video precisely! Training code coming soon + link below (credit to @CeyuanY) 363. Cyco_ai. Important: set your "starting control step" to about 0. [11]. Set my downsampling rate to 2 because I want more new details. Bonus would be adding one for Video. The key trick is to use the right value of the parameter controlnet_conditioning_scale - while value of 1. Hi, let me begin with that i already watched countless videos about correcting hands, most detailed are on SD 1. 2. 53. I've seen a lot of videos about using Blender and Mixamo to generate a rough animation to import into ComfyUI, but I was wondering if there was a way to go in the other direction and use the ControlNet data to animate within Blender? The idea would be to use Ai to generate mocap data to animate Mixing ControlNet with the rest of tools (img2img, inpaint) This is awesome, what model did you use for this, i have found that some models has a bit of artifactis when used with controlnet, some models work better than others, i might be wrong, maybe it's my prompts, dunno. Release: AP Workflow 8. 1 (Lineart Workflow) Suggestions for better results. Controlnet video input. Abandoned Victorian clown doll with wooded teeth. Initially, I was uncertain how to properly use it for optimal results and mistakenly believed it to be a mere alternative to hi-res fix. youtube. /r/StableDiffusion is back open after the protest of Reddit killing open API access, which will bankrupt app developers, hamper moderation, and exclude blind users from the site. by ML-Future. ControlNet v1. (Results in following images -->) Use "Set Latent Noise Mask" instead of "VAE Encode (for Inpaint)". I also automated the split of the diffusion steps between the Base and the Welcome to the unofficial ComfyUI subreddit. Inpaint is pretty buggy when drawing masks in a1111. ninjasaid13. 1 version Reply reply Video has three examples created using still images, simple masks, IP-Adapter and the inpainting controlnet with AnimateDiff in ComfyUI. Read more. So in this workflow each of them will run on your input image and you Roop generates faces in really low resolution. Differently than in A1111, there is no option to select the resolution. siegekeebsofficial. I wanted to share my recent experience with combining inpaint and controlnet->openpose. problem solved by devs in this commit make LoadImagesMask work with non RGBA images by flyingshutter · Pull Request #428 · comfyanonymous/ComfyUI (github. 5, was using same models Using New ControlNet Tile Model with Inpainting. 5520x4296. I am very well aware of how to inpaint/outpaint in comfyui - I use Krita. I made a composition workflow, mostly to avoid prompt bleed. 0 often works well, it is sometimes beneficial to bring it down a bit when the controlling image does not fit the selected text prompt very well. Inpainting with an inpainting model. Controlnet + img2img workflow. Support for Controlnet and Revision, up to 5 can be applied together Multi-LoRA support with up to 5 LoRA's at once Better Image Quality in many cases, some improvements to the SDXL sampler were made that can produce images ComfyUI is a powerful and user-friendly tool for creating realistic and immersive user interfaces. A4 uses the corners of your mask to create bbox and scale this bbox to the max size of your model architecture after that it's a normal IMG2IMG pass from this pass it takes the inpainted (masked part) of the img2img pass and pastes it back on the Basically: throw an image in txt2img controlnet inpaint. Use photoshop. • 3 mo. Is there any way to achieve the same in ComfyUi? Can ComfyUI be used with ControlNet? and do Inpainting? : r/comfyui. This is useful to get good faces. Tutorials on inpainting in ComfyUI. Attempted to address the hands using inpaint_lama, which effectively erases the original inpainting area and starts fresh. Just saying. Refresh the page and select the Realistic model in the Load Checkpoint node. YMMV, but I've found lllite actually works loads better than cnet with turbo models. 1 Shuffle ControlNet 1. 5. The image to be used as a control net reference connects to the image input, and the positive text prompt connects to the conditioning input on the same node. Use the same resolution for inpainting as for the original image. ComfyUi and ControlNet Issues. com) r/StableDiffusion. I'm noticing that with every pass the image (outside the mask!) gets worse. I'm learning how to do inpainting (Comfyui) and I'm doing multiple passes. You want the face controlnet to be applied after the initial image has formed. Good for depth, open pose so far so good. 135 upvotes · 17. Jun 1, 2023 · Can anyone add the ability to use the new enhanced inpainting method to ComfyUI which is discussed here Mikubill/sd-webui-controlnet#1464 The text was updated successfully, but these errors were encountered: ComfyUI with SDXL (Base+Refiner) + ControlNet XL OpenPose + FaceDefiner (2x) ComfyUI is hard. I have tested the new ControlNet tile model, mady by Illyasviel, and found it to be a powerful tool, particularly for upscaling. - load the original image into the main canvas and the controlnet canvas. A few months ago A11111 inpainting algorithm was ported over to comfyui (the node is called inpaint conditioning). I tried inpainting with the img2img tab and using ControlNet + Inpaint [inpaint_global_harmonious] but this is the result I'm I used to work with Latent Couple then Regional Prompter on A1111 to generate multiple subjects on a single pass. comfy uis inpainting and masking aint perfect. This allow you to work on smaller part of the ComfyUI ControlNet - How do I set Starting and Ending Control Step? I've not tried it, but Ksampler (advanced) has a start/end step input. https://comfyanonymous. - for prompts, leave blank (and set The lower you set your denoise, the more of the original image will remain in tact. Please share your tips, tricks, and workflows for using this Dezordan. So even with the same seed, you get different noise. Perhaps something was updated?!?! r/StableDiffusion. It's all or nothing, with not further options (although you can set the strength of the overall controlnet model, as in A1111). 00 - 1. . Reply 17K subscribers in the comfyui community. comfyui. Has anyone gotten a good simple ComfyUI workflow for 1. I have been trying to make the transition to ComfyUi but have had an issue getting ControlNet working. Inpaint is trained on incomplete, masked images as the condition, and the complete image as the result. Adobe gens aren't as good as SD in my opinion, but the workflow/UI is infinitely better. And I never know what controlnet model to use. The TL;DR version is this: it makes a image from your prompt without a LoRA, runs it through ControlNet, and uses that to make a new image with the LoRA. For example, if you have a 512x512 image of a dog, and want to generate another 512x512 image with the same dog, some users will connect the 512x512 dog image and a 512x512 blank image into a 1024x512 image, send to inpaint, and mask out the blank 512x512 part to diffuse a dog with similar appearance. Fast ~18 steps, 2 seconds images, with Full Workflow Included! No ControlNet, No ADetailer, No LoRAs, No inpainting, No editing, No face restoring, Not Even Hires Fix!! (and obviously no spaghetti nightmare). EDIT: There is something already like this built in to WAS. I asked the same thing before. I Took forever and might have made some simple misstep somewhere, like not unchecking the 'nightmare fuel' checkbox. Remove all from prompt except "female hand" and activate all of my negative "bad hands" embeddings. Paper: "Beyond Surface Statistics: Scene Representations in a Add a Comment. com) In theory, without using a preprocessor, we can use other image editor KubikRubiks • 6 days ago. Both are good in keeping the overall structure of an image intact, but allows for variation (and you can adjust the strength). Paper: "Beyond Surface Statistics: Scene Representations in a Latent Diffusion Model". I am having problems about animatdiff. i remember adetailer in vlad diffusion on 1. 50 seems good; it introduces a lot of distortion - which can be stylistic I suppose. I'd try canny and/or softedge in ControlNet since you already are familiar with it. It's simple and straight to the point. Perhaps this is the best news in ControlNet 1. Inpaint tab, mask the bad hand. Inpainting in Fooocus works at lower denoise levels, too. actually good, none of these fill tools will ever see their true potential. json, and simply drag it into comfyUI. So, I just made this workflow ComfyUI . Need better inpaint tutorial or workflow. In general, it's better to do pixel upscale with model rather than latent upscale, and also try to avoid having two For "only masked," using the Impact Pack's detailer simplifies the process. ↑ Node setup 1: Classic SD Inpaint mode (Save portrait and image with hole to your PC and then drag and drop portrait into you ComfyUI Had this prob the other day also when I updated impact pack, try to place a new face detailer node, if that doesnt work I recommend just reinstalling impact pack (thats what I had to do). Drop those aliases in ComfyUI > models > controlnet and remove the any text and spaces after the pth and yaml files (Remove 'alias' with the preceding space) and voila! Hope this saves someone time. 1 Anime Lineart ControlNet 1. This is useful to redraw parts that get messed up when Welcome to the unofficial ComfyUI subreddit. Also added a comparison with the normal inpaint Generate a 512xwhatever image which I like. Render the final image. Clone the github repository into the custom_nodes folder in your ComfyUI directory. 0 for ComfyUI - Now with a next-gen upscaler (competitive against Magnific AI and Topaz Gigapixel!) and higher quality mask inpainting with Fooocus inpaint model Video tutorial on how to use ComfyUI, a powerful and modular Stable Diffusion GUI and backend, is here . type hair and it will inpaint the hair, type head and it will inpaint the head It's very simple, and the video is very short. But here I used 2 controlNet units to transfer style ( reference_only without a model and T2IA style with its model). Bad Apple. any good controlnet for fixing hand in sdxl? i have a workflow with open pose and a bunch of stuff, i wanted to add hand refiner in SDXL but i cannot find a controlnet for that. But once you get over that hump, you will be able to automate your workflow, create novel ways to use SD etc. But Help with Comfyui and Controlnet (IMPORT FAILED) Hi, I'm new to comfyui and not to familier with the tech involved. There are some decent tutorials on how to inpaint and use controlnets. Here's how the flow looks rn: Yeah, I stole adopted most of it from some example on inpainting a face. ComfyUI: An extremely powerful Stable Diffusion GUI with a graph/nodes interface for advanced users that gives you precise control over the diffusion process without coding anything now supports ControlNets View community ranking In the Top 1% of largest communities on Reddit ComfyUI + AnimateDiff + ControlNet First attempt! comments sorted by Best Top New Controversial Q&A Add a Comment Maybe their method is better, but let me tell you how I do it in 1111: - go to image2image tab in the image2image category (not inpaint) - set controlnet to inpaint, inpaint only+lama, enable it. I selected previously dropped images to utilize lama and openpose editor. The net effect is a grid-like patch of local average colors. Let me show you the results I got. The following images can be loaded in ComfyUI to get the full workflow. save this file as a . Note that if force_inpaint is turned off, inpainting might not occur due to the guide_size. Go to controlnet, select tile_resample as my preprocessor, select the tile model. edit: this was my fault, updating comfyui, isnt a bad idea i guess. Heya, part 5 of my series of step by step tutorials is out, it covers improving your adv ksampler setup and usage of prediffusion with an unco-operative prompt to get more out of your workflow. • 21 days ago. other things that changed i somehow got right now, but cant get those 3 errors. Reply reply More replies More replies More replies Inpaint like Adobe Firefly Generative Fill in ControlNet! Blown away by the talents that crystallize around SD everyday. I used your workflow until the step where you inpaint the mask, but I didn't need to do the gradient or the upscaling. save as, and open that in controlnet. Inpaint + Controlnet Workflow. Model is on @huggingface. You can’t that’s the answer. 6. I’m struggling with this for a while and hope someone here can help. Take the image into inpaint mode together with all the prompts and settings and the seed. I'm just waiting for the RGBThree dev to add an inverted bypasser node, and then I'll have a workflow ready. This ability emerged during the training phase of the AI, and was not programmed by people. float32. If anyone has tried swapping faces for these kind of stickers please let me know. Belittling their efforts will get you banned. I have also tried all 3 methods of downloading controlnet on the github page. We promise that we will not change the neural network architecture before ControlNet 1. I would probe the latent data (turn to image) after the first latent upscale, and then probe the latent data after the 2nd KSampler, and see where the problem is. If you use whole-image inpaint, then the resolution for the hands isn't big enough, and you won't get enough detail. It is used with "canny" models (e. right click on the node and click convert force_inpaint to widget. stealurfaces. does not reproduce A1111 behavior of inpaint only area (it seems somehow zoom-in it before render) or whole picture nor amount of influence. As a backend, ComfyUI has some advantages over Auto1111 at the moment, but it never implemented the image-guided ControlNet mode (as far as I know), and results with just regular inpaint ControlNet are not good enough. 5 model fine-tuned on DALL-E 3 generated samples! Our tests reveal significant improvements in performance, including better textual alignment and aesthetics. ControlNet 1. navalguijo. I'm trying to create an automatic hands fix/inpaint flow. OP • 5 mo. Performed detail expansion using upscale and adetailer techniques. • 4 days ago. When loading the graph, the following node types were not found: CR Batch Process Switch. Download the ControlNet inpaint model. ComfyUI workflow for mixing images without a prompt using ControlNet, IPAdapter, and reference only comfyui. 9 comments. Adds two nodes which allow using Fooocus inpaint model. The only thing I could find is this node pack https://github. Such an obvious idea in hindsight! This is an amazing work! Very nice work, can you tell me how much VRAM do you have. Total VRAM 12282 MB, total RAM 32394 MB xformers version: 0. You are forcing the colors to be based on the original, instead of allowing the colors to be anything, which is a huge advantage of controlnet this is still a useful tutorial, but you should make this clear. Animated QrCode (ComfyUI + ControlNet + Brightness) 🚀 Introducing SALL-E V1. 828 upvotes · 134. - We add the TemporalNet ControlNet from the output of the other CNs. As you said you can do the same using masquerade nodes or easier a detailer from the impact pack. youtube The first issue is the biggest for me though. How to hard edge inpaint- not context sensitive inpainting, but completely fill the hard edged mask with new pixels while disregarding the pixels in the input image instead of trying to blend into them? At the moment, A1111 has more plugins and extension, and handles inpaint/outpaint better. Add a Comment. I have primarily been following this video Unless I'm mistaken, that inpaint_only +Lama capability is within ControlNet. 1 Inpaint (not very sure about what exactly does this one) ControlNet 1. Generated in Fooocus with JuggernautXL8 and then upscaled in A1111 with Juggernaut Final 1. Set vram state to: NORMAL_VRAM. Trying to use b/w image to make impaintings - it is not working at all. I've been tweaking the strength of the control net between 1. 784x512. It will generate a mostly new image but keep the same pose. I was using the masking feature of the modules to define a subject in a defined region of the image, and guided its pose/action with ControlNet from a preprocessed image. This feels like an obvious workflow that any SDXL user in ComfyUI would want to have. Join the comfyui community and With the ControlNet inpaint, lowering the denoise level gives you output closer and closer to the original image, the lower you go. If you're running on Linux, or non-admin account on windows you'll want to ensure /ComfyUI/custom_nodes and comfyui_controlnet_aux has write permissions. Just the video I needed as I'm learning ComfyUI and node based software. Nov 4, 2023 · Demonstrating how to use ControlNet's Inpaint with ComfyUI. In this post, you will learn how to install ControlNet, a core component of ComfyUI that enables you to generate and manipulate UI elements with ease. We bring the similar idea to inpaint. However, when using a video it always only uses the first frame as input but i’d like the frame to progress as it keeps rendering out batch images. But it gave better results than I thought. 1 of preprocessors if they have version option since results from v1. Just load your image, and prompt and go. Therefore, I use T2IA color_grid to control the color and replicate this video frame by frame using ControlNet batch. bat you can run to install to portable if detected. ago. Put it in Comfyui > models > checkpoints folder. 1 Tile (Unfinished) (Which seems very interesting) SDXL & ControlNet (Canny) via ComfyUI. With Masquerades nodes (install using comfyui node manager), you can maskToregion, cropByregion (both the image and the large mask), inpaint the smaller image, pasteByMask into the smaller image, then pasteByRegion into the bigger image. io/ComfyUI_examples/controlnet/ Inpaint: seen a lot of people asking for something similar, it can be refined but works great for quickly changing the image to run back through an ipadapter or something similar, always thought you had to use 'vae encode for inpainting' , turns out you just vae encode and set a latent noise mask, i usually just leave inpaint controlnet I found a genius who uses ControlNet and OpenPose to change the poses of pixel art character! Fast ~18 steps, 2 seconds images, with Full Workflow Included! No controlnet, No inpainting, No LoRAs, No editing, No eye or face restoring, Not Even Hires Fix! Raw output, pure and simple TXT2IMG. In this repository, you will find a basic example notebook that shows how this can work. Search around on YouTube. I suppose it helps separate "scene layout" from "style". xformers version: 0. Do you know if there is another video that shows this that is not private/do you have the workflow available to share? Outpainting with SDXL. This looks sexy, thanks. Since the release of SDXL, I never want to go back to 1. There is now a install. ComfyUI Fundamentals Tutorial - Masking and Inpainting. make a canvas as big as the car image (copy car image, paste in mspaint, crop, delete) place the girl in that blank canvas, adjust the size and position. After an entire weekend reviewing the material, I think (I hope!) I got the implementation right: As the title says, I included ControlNet XL OpenPose and FaceDefiner models. In addition I also used ControlNet inpaint_only+lama and lastly ControlNet Lineart to retain body shape. Workflow Included. Only the custom node is a problem. Nice idea to use this as base. I was able to. DWPreprocessor Workflow Request: SDXL Image to SD15 ControlNet Tile Ultimate SD Upscaler. The images above were all created with this method. Basically use images from here, you don't really need json files - just drop/copy paste images (and then you can save it into json) Also, civitai has some workflows for different stuff, like here. Thank you! Also notice that you can download that image and drag'n'drop it to your comfyui to load that workflow and you can also drag'n'drop images to Load Image node to quicker load them. Which is funny because I sorta forgot about lllite after it released, because cnet seems to do much better with traditional sdxl models (I assume because of either the step count or cfg, but maybe it's something intrinsic to the turbo architecture? comfyui or automatic 1111. For some reason this isn't possible. Sand to water: comfyui. I can't find anyone else who has built such a workflow. but mine do include workflows for the most part in the video description. Researchers discover that Stable Diffusion v1 uses internal representations of 3D geometry when generating an image. Node setup 1 below is based on the original modular scheme found in ComfyUI_examples -> Inpainting. 5 and CN Tile. 20. controlNet. I can get comfy to load. I'm not at home so I can't share a workflow. This is an updated and 100% working guide that covers everything you need to know to get started with ComfyUI. Using controlnet in this way wont work as you imagine it. Controlnet (thanks u/y90210. If your end goal is generating pictures (e. Once you have something in your clipspace a new option appears when you right click on image nodes called Paste (Clipspace) which you can then use to get it into the starting load image node. Fooocus inpaint quality on comfyUI, is it possible? Question - Help Hi, I've been using both ComfyUI and Fooocus and the inpainting feature in Fooocus is crazy good, where as in ComfyUI I wasn't ever able to create a workflow that helps me remove or change clothing and jewelry from real world images without causing alterations on the skin tone. Both should be better options than openpose for An advanced method that may also work these days is using a controlnet with a pose model. Please repost it to the OG question instead. You have to play with the setting to figure out what works best for you. Select Controlnet Control Type "All" so you can have access to a weird My ComfyUI workflow was created to solve that. Full workflow and tutorial included!!! Researchers discover that Stable Diffusion v1 uses internal representations of 3D geometry when generating an image. I’ve generated a few decent but basic images without the logo in them with the intention of now somehow using inpainting/controlnet to add the logo into the image, after the fact. 1 preprocessors are better than v1 one and compatibile with both ControlNet 1 and ControlNet 1. What do I need to install? (I'm migrating from A1111 so comfyui is a bit complex) I also get these errors when I load a workflow with controlnet. VAE dtype: torch. 0 in ComfyUI I've come across three different methods that seem to be commonly used: Base Model with Latent Noise Mask, Base Model using InPaint VAE Encode and using the UNET "diffusion_pytorch" InPaint specific model from Hugging Face. If a preprocessor node doesn't have version option, it is unchanged in ControlNet 1. Please share your tips, tricks, and workflows for using this software to create your AI art. 3Dman666 • 7 mo. 512x512. I have no idea why this is happening and I have reinstalled everything already but nothing is working. The results from inpaint_only+lama usually looks similar to inpaint ComfyUI load + Nodes. You should have your desired SD v1 model in ComfyUI/models/diffusers in a format that works with diffusers (meaning not a safetensors or ckpt single file, but a folder having the different components of the If you're using a1111, it should pre-blur it the correct amount automatically, but in comfyui, the tile preprocessor isn't great in my experience, and sometimes it's better to just use a blur node and fiddle with the radius manually. 5, as there is no SDXL control net support i was forced to try Comfyui, so i try it. The output of the node goes to the positive input on the KSampler. I’m trying to have an animated mask as an input image for my controlnet. There are controlnet preprocessor depth map nodes (MiDaS, Zoe, etc. Turn steps down to 10, masked only, lowish resolution, batch of 15 images. 5 (at least, and hopefully we will never change the network architecture). Sometimes, I find convenient to use larger resolution, especially when the dots that determine the face are too close to each other . I also tried some variations of the sand one. The inpaint + Lama preprocessor doesn't show up in ComfyUI. com/Fannovel16/comfyui_controlnet_aux, but it looks like it jst uses regular ControlNet inpainting, not Global_Harmonious. This model can then be used like other inpaint models, and provides the same benefits. say what is inside your mask with your prompt. So you'll end up with stuff like backwards hands, too big/small, and other kinds of bad positioning. 20 Set vram state to: NORMAL_VRAM Device: cuda:0 NVIDIA GeForce RTX 4080 Laptop GPU Using xformers cross attention Total VRAM 12282 MB, total RAM 32394 MB xformers version: 0. mask what you want to change. ControlNet inpainting. I used Roop with Codeformer and SDXL and getting nice results, with GFPGAN you get low quality results r/StableDiffusion. No inpaint yet, but Kohya Blur and Replicate work a lot like tile. CONTROLNET Inpainting missing Preprocessor. 5GB vram and swapping refiner too , use --medvram-sdxl flag when starting Controlnet works great in comfyui, but the preprocessors (that I use, at least) don't have the same level of detail, e. I use nodes from Comfyui-Impact-Pack to automatically segment image, detect hands, create masks and inpaint. 0-RC , its taking only 7. You could try doing an img2img using the pose model controlnet. Took forever and might have made some simple misstep somewhere, like not unchecking the 'nightmare fuel' checkbox. Unfortunately, until Auto gets a complete UI overhaul to be. Tried the llite custom nodes with lllite models and impressed. ControlNet inpainting lets you use high denoising strength in inpainting to generate large variations without sacrificing consistency with the picture as a whole. But now I can't find the preprocessors like Hed, Canny etc in ComfyUi. ComfyUI inpaint/outpaint/img2img made easier (updated GUI, more functionality) Workflow Included There are several ways to do it. L for lasso tool, generative fill, type woman's hand. 3. Sort by: zoupishness7. 1 has the exactly same architecture with ControlNet 1. Ultimately, it's still regenerating the non-masked areas. Check ComfyUI_IPAdapter_plus with videos from the author. Below is a source image and I've run it through VAE encode / decode five times in a Outpaint/inpaint made easier using ComfyUI workflows. Samples in 🧵. • 5 mo. Fine, since you hate photoshop use mspaint. The process is a bit convoluted. Just a simple upscale using Kohya deep shrink. Color grid T2i adapter preprocessor shrinks the reference image to 64 times smaller and then expands it back to the original size. When using the Impact Pack's detailer, you can mask the area to inpaint and use MaskToSEGS with DetailerForEach to crop only the masked area and the surrounding area specified by crop_factor for inpainting. g. Adetailer itself as far as I know doesn't, however in that video you'll see him use a few nodes that do exactly what Adetailer does i. Hook one up to vae decode and preview image nodes and you can see/save the depth map as a PNG or whatever. downscale a high-resolution image to do a whole image inpaint, and the upscale only the inpainted part to the original high resolution. 1. ive got 3 tutorials that can teach you how to set up a decent comfyui inpaint workflow. add { { {extremely sharp}}} in the beginning of positive prompt, and (blur:2) at the beginning in negative prompt. Can anyone provide me with a workflow for SDXL ComfyUI r/StableDiffusion • finally , AUTOMATIC1111 has fixed high VRAM issue in Pre-release version 1. It is recommended to use version v1. You can also right click the save image node and "copy (clipspace)" then right click the load image node and paste it there. This is a bit of a silly question but I simply haven't found a solution yet. Use the same resolution for generation as for the original image. After some experimentation, I think I've figured out a few key things to keep in mind, especially if someone, like me, run into issues in the past. Where can they be loaded. I have all the latest ControlNet models. The "weight" option for ControlNet Inpaint is basically the strength. Enable a Controlnet. Thank you so much in advance for your help! Yes, works just fine. I have attached some images created using "涂鸦海报漫画风格|Graffiti Poster Comic Style" Lora (not by me, downloaded from civitAI). Canny is good for intricate details and outlines. Experience Using ControlNet inpaint_lama + openpose editor. - To load the images to the TemporalNet, we will need that these are loaded from the previous Timeline on controlnet tile / inpaint for XL? Discussion. Otherwise you can use Start and End to have it take effect late or end early. If you set guide_size to a low value and force_inpaint to true, inpainting is done at the original size. Also, if this is new and exciting to you, feel free to post Best (simple) SDXL Inpaint Workflow. • 7 mo. SurveyOk3252. I really need the inpaint model too much, especially the controlNet model has not yet come out. Comfy, AnimateDiff, ControlNet and QR Monster, workflow in the comments. The trick is adding these workflows without deep diving how to install I can’t seem to get the custom nodes to load. It creates sharp, pixel-perfect lines and edges. I've watched a video about resizing and outpainting an image with inpaint controlnet on automatic1111. Less is best. Experimenting with >3 CFG for messy scenes. (Results in following images -->) 1 / 4. I desire: Img2img + Inpaint workflow. I tested and found that VAE Encoding is adding artifacts. What you probably want to do is use the prompt, softedge or lineart to control that image. Outline Mask: Unfortunately, it doesn't work well because apparently you can't just inpaint a mask; by default, you also end up painting the area around it, so the subject still loses detail IPAdapter: If you have to regenerate the subject or the background from scratch, it invariably loses too much likeness ControlNet v1. The issues are as follows. Nobody needs all that, LOL. 🚀 Introducing SALL-E V1. Img2Img workflow: - First step is (if not done before), is to use the custom node Load Image Batch as input to the CN preprocessors and the Sampler (as latent image, via VAE encode). thanks allot, but face detailer has changed so much it just doesnt work. More info here, including how to change a Animatediff Inpaint using comfyui. I generated a Start Wars cantina video with Stable Diffusion and Pika. Might get lucky this way. This is the official release of ControlNet 1. comments. I have tried the control-loras 128/256 (no idea what those numbers mean btw), but they give me noisy results compared to the 1. youtube. 5 for converting an anime image of a character into a photograph of the same character while preserving the features? I am struggling hell just telling me some good controlnet strength and image denoising values would already help a lot! Loras (multiple, positive, negative). How to use. Sort by: Add a Comment. I'm using Automatic1111 and I'm trying to inpaint this image to get rid of the visible border between the two parts of the image (the left part is the original and the right part is the result of an outpainting step. 5 and 2. Thanks for taking the time to help us newbies along! If you use a masked-only inpaint, then the model lacks context for the rest of the body. Maybe someone have the same issue? Sort by: ElevatorSerious6936. detect the face (or hands, body) with the same process Adetailer does, then inpaint the face etc. Does anyone have a workflow where you can Inpaint and do other stuff at the same time? I need a workflow to simultaneously inpaint and apply controlnet to the inpainted region. Inpainting with a standard Stable Diffusion model. kozakfull2. I usually create masks for inpainting by right cklicking on a "load image" node and choosing "Open in MaskEditor". • 19 days ago. Step 2: Set up your txt2img settings and set up controlnet. i would like a controlnet similar to the one i used in SD which is control_sd15_inpaint_depth_hand_fp16 but for sdxl, any suggestions? Add a Comment. When I try to download controlnet it shows me this. I tried experimenting with adding latent noise to masked area, mix with source latent by mask, itc, but cant do anything good. It's called "Image Refiner" you should look into. And above all, BE NICE. I've personally decided to step into the deep end with ComfyUI So the following should work: Create new empty vector layer (Shift+Insert) Make it a control layer. TLDR: Question: i want to take a 512x512 image that i generate in txt2img and then in the same workflow, send it to controlnet inpaint to make it 740x512, by extending the left and right side of it. Adding inpaint mask to an intermediate image. More an experiment, proof of concept than a workflow. Hi all! Fair warning, I am very new to AI image generation and have only played with ComfyUi for a few days, but have a few weeks of experience with Automatic1111. I used the preprocessed image to defines the masks. I normally use the ControlNet Preprocessors of the comfyui_controlnet_aux custom nodes (Fannovel16). I'm looking to do the same but I don't have an idea how automatic implementation of said controlnet is correlating with comfy nodes. Alternatively: Make a control layer. Adding LORAs in my next iteration. The official example doesn't do it in one step and requires the image to be made first as well as not utilzing controlnet inpaint. When you use the new inpaint_only+lama preprocessor, your image will be first processed with the model LAMA, and then the lama image will be encoded by your vae and blended to the initial noise of Stable Diffusion to guide the generating. Example canny detectmap with the default settings. NotImplementedError: Cannot copy out of meta tensor; no data! Total VRAM 8192 MB, total RAM 32706 MB. its the kind of thing thats a bit fiddly to use so using someone elses workflow might be of limited use to you. Possible to use ControlNet's inpaint_global_harmonious? I used to use A1111, and ControlNet there had an inpaint preprocessor called inpaint_global_harmonious, which actually got me some really good results without ever needing to create a mask. Nature scenery, 7670x3707. Yes ControlNet Strength and the model you use will impact the results. Will post workflow in the comments. I feel like this should be something I can easily find or build myself, but: All of my build attempts have failed. • 6 mo. 5 in A1111, but now with SDXL in Comfy I'm struggling to get good results by simply sending an upscaled output to a new pair of base+refiner samplers I'm just now working with a production project for a theatre, and really would be happy to be able to make the faces better. Makeing a bit of progress this week in ComfyUI. Likely, the default SDXL VAE is more expressive and can preserve better detail inside of the latent space. The water one uses only a prompt and the octopus tentacles (in reply below) has both a text prompt and IP-Adapter hooked in. Drag and drop an image into controlnet, select IP-Adapter, and use the "ip-adapter-plus-face_sd15" file that you downloaded as the model. So if you upscale a face and just want to add more detail, it can keep the look of the original face, but just add more detail in the inpaint area. Many professional A1111 users know a trick to diffuse image with references by inpaint. Generally speaking, when you use ControlNet Inpaint you want to leave the input image blank so it uses the image you have loaded for img2img. r/comfyui. 0 and inpainting model for filling. i haven't sorted out much but eventually will produce a more sophisticated one as this was more or less just my proof of concept for sdxl&cn. sure. Use clipspace to speed that up - Copy (Clipspace) is in the right click context menu when you right click on any node showing an image. You must be mistaken, I will reiterate again, I am not the OG of this question. Device: cuda:0 NVIDIA GeForce GTX 1080 : cudaMallocAsync. If you’re using an existing image then inpaint the eyes the way you want them first, before running it through ReActor. 1 Instruct Pix2Pix ControlNet 1. r/StableDiffusion. I can't speak of controlnet inpainting, being a newbie. Third method. A Classic. Detailer (with before detail and after detail preview image) Upscaler. I have taken such solution to solve it: upscale the original image and mask by scale 2. For now I got this: A gorgeous woman with long light-blonde hair wearing a low cut tanktop, standing in the rain on top of a mountain, highly detailed, artstation, concept art, sharp focus, illustration, art by r/comfyui. on a 4070 rtx; each image took around 6s (actually 10-12s if not batched) to render at 1024x1024. All four of these in one workflow including the mentioned preview, changed, final image displays. 0 comfyui ControlNet and img2img working alright but inpainting seems like it doesn't even listen to my prompt 8/9 times. The strength of the control net was the main factor, but the right setting varied quite a lot depending on the input image and the nature of the image coming from noise. diffuser_xl_canny_full seems to give better results but now i am wondering which controlnet people are using with sdxl, i'm looking for depth and canny in particular. github. This is "Controlnet + img2img" which limits greatly what you can make with it. And another general difference is that A1111 when you set 20 steps 0. I had a pretty good face upscaling routine going for 1. So I would probably try three of those nodes in sequence, with original conditioning going to the outer two, and your controlnet conditioning going to the middle sampler, then you might be able to add steps Join. ComfyUI + AnimateDiff + ControlNet + LatentUpscale. I've written a beginner's tutorial on how to inpaint in comfyui. 20 Set vram state to: NORMAL_VRAM Device: cuda:0 Portrait Experiments (txt2img, animatediff, comfyui) Motion LoRAS for Animatediff, allowing for fine-grained motion control - endless possibilities to guide video precisely! Training code coming soon + link below (credit to @CeyuanY) r/comfyui • I made a composition workflow, mostly to avoid prompt bleed. OP • 1 yr. Canny preprocessor. Best. Download models from lllyasviel/fooocus_inpaint to ComfyUI/models/inpaint. it works now, however i dont see much if any change at all, with faces. 1 Lineart ControlNet 1. true. lordpuddingcup. 1: A complete guide - Stable Diffusion Art (stable-diffusion-art. Put it in ComfyUI > models > controlnet folder. I've downloaded the model and added it into the models folder of the controlnet Extension, but that Preprocessor Txt2img. Join. Just a note for inpainting in ComfyUI you can right click images in the load image node and edit in mask editor. It took me hours to get one I'm more or less happy with, where I feather the mask ( feather nodes usually don't work how I want to, so I use mask2image, blur the image, then image2mask ), 'only masked area' where it also apply to the controlnet ( applying it to the controlnet was probably the worst part ), and Or what you want is to do an inpaint where the shape of what is generated is the shape of the mask, then what you want is to do is inpainting with the help of controlnet ( mask shape as a canny ? ) and even possibly regional prompt. Watched some more control net videos, but not directly for the hands correction as there are none (or i use search wrong) I try SD approach as on - I get much better result in A1111 then confyui, and I don't know why, I probably don't properly use the inpaint controlnet in comfyui, so everything I'll say next might be wrong conclusion because of a bad workflow on my side ( If you have a good workflow for outpainting using the inpaint controlnet, I'm interested ). ComfyUI Inpaint Color Shenanigans (workflow attached) The color of the area inside the inpaint mask does not match the rest of the 'no-touch' (not masked) rectangle (the mask edge is noticeable due to color shift even though content is consistent) The rest of the 'untouched' rectangle's color has been altered (including some noise and spatial In researching InPainting using SDXL 1. Create a new prompt using the depth map as control. Inpainting Workflow for ComfyUI. Please keep posted images SFW. I tried to find a good Inpaint workflow and just found a bunch of wild workflows that wanted a million nodes and had a bunch of different functions. It's a small and flexible patch which can be applied to any SDXL checkpoint and will transform it into an inpaint model. . Wwaa-2022. control_canny-fp16) Canny looks at the "intensities" (think like shades of grey, white, and black in a grey-scale image) of various areas Comfyui + AnimateDiff Text2Vid. Select the SDXL checkpoint that you want to use. The "VAE Encode (for Inpaint)" serves a specific purpose of using denoise 1. The prompt for the first couple for example is this: A somewhat decent inpainting workflow in comfyui can be a pain in the ass to make. 0. www. Select Pose mode and click Add New Pose. A lot of people are just discovering this technology, and want to show off what they created. I think photobashing is what you are looking to do - look it up essentially you edit the image with your desired extra thing and then use SD to blend it in to make it look consistent with the rest of the image. aerilyn235. If you're interested in how StableDiffusion actually works, ComfyUI will let you experiment to your hearts content (or until it overwhelms you). How close are the devs to getting inpaint / Tile going with XL? I miss the crazy-good tiled diffusion upscaling and global harmonious inpainting. cool dragons) Automatic1111 will work fine (until it doesn't). I want to be able to use canny, ultimate SD upscale while inpainting, AND I want to be able to increase batch size. 821 upvotes · 136 comments. Make a depth map from that first image. 5) Question about ComfyUI controlnet TO Blender. setting highpass/lowpass filters on canny. 00 and 2. Raw output, pure and simple TXT2IMG. also some options are now missing. Download the Realistic Vision model. Setting the crop_factor to 1 considers only the masked area for inpainting, while increasing the crop_factor incorporates context relative to the mask for inpainting. ComfyUI also has a mask editor that can be accessed by right clicking an image in the LoadImage node and “Open in MaskEditor”. JAPANESE GUARDIAN - This was the simplest possible workflow and probably shouldn't have worked (it didn't before) but the final output is 8256x8256 all within Automatic1111. I found a tile model but could not figure it out as lllite seems to require input image match output so unsure how it works for scaling with tile. Can ComfyUI be used with ControlNet? and do Inpainting? Thanks! 4. - mask in the controlnet canvas. 8 denoise won't have actually 20 steps but rather decrease that amount to 16. Hopefully this one will be useful to you :D, finally figured out the key to getting this to work correctly. generate! (ultimate mega bonus: combine with multiple CNet units for amazing results. As long as you're running the latest ControlNet and models, the inpainting method should just work. Since a few days there is IP-Adapter and a corresponding ComfyUI node which allow to guide SD via images rather than text upscale the masked region to do an inpaint and then downscale it back to the original resolution when pasting it back in. The workflow also has TXT2IMG, IMG2IMG, up to 3x IP Adapter, 2x Revision, predefined (and editable) styles, optional up-scaling, Control Net Canny, Control Net Depth, Lora, selection of recommended SDXL resolutions, adjusting input images to the closest SDXL resolution, etc. Jan 20, 2024 · The ControlNet conditioning is applied through positive conditioning as usual. I believe A1111 uses the GPU to generate a random number to generate the noise, whereas comfyui uses the CPU. 5 controlnets with a1111. My question is, is that possible to do within the mechanisms available in ComfyUI and how do I do it, or am I destined to start learning photoshop as well? May 2, 2023 · How does ControlNet 1. fz cy or on bd fb tq lo yq gx